Split Layers
The Split Layer command divides the selected layer into two parts at the current playhead position.
Split Layer creates a duplicate of the selected layer, setting the start point of the new layer and the end point of the original layer to the playhead position. The duplicate layer will have the same layer properties, children, keyframes, and blocks applied. Any changes made after splitting will affect the layers individually.
You can access Split Layer by right-clicking any layer on the Timeline or using the keyboard shortcut: ⌘ + ⇧ + D
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Improvements & Fixes
Improved error messaging when attempting to login with the incorrect information.
Resolved a crashing issue when attempting to round corners on a shape that had the shape deformer applied.
Fixed an issue with avatar photos for organizations not uploading
Resolved an issue with undo/redo history that caused the editor to crash. Now, undo/redo is limited to 100 actions.
The export panel now hides advanced settings when there are no advanced settings for the selected export format.
Updated export panel name input, so the file extension always fits in the input.
Disabled 0 bitrate, which was causing failed export.
Fixed an issue when creating a new keyframe using the Timeline button after undoing other keyframe actions on the timeline.
Resolved project loading issues on older projects that had old version of effects and transitions.
Added better error messaging when uploading a file that is broken or incompatible with Fable.
When deleting all points on a shape, the layer will now also be deleted.
Fixed a crashing issue when switching between tools while in shape editing mode.
Resolved an error that appeared when switching between components and the main project.
Re-added the Glitch Effect and resolved issues that were causing failed exports when a Glitch block was applied to a project.
Fixed issues on keyframe graph editor on the Inspector. Now presets always display with the correct label, and you can use the
in
/out
/inout
buttons as-expected.Restored dark thumbnail background colors on the Asset Browser for items which only have an icon. E.g. audio or components
Resolved an error notification that displayed when updating team name.
On the Timeline, the playhead will no longer go beyond the project’s last rendered frame.
Restored the ability to update your login email.
Updated the error message when attempting to accept a team invite that has been deleted or is no longer valid.
Added support for resizing line primitives included on multi-selections.
Fixed a crash that occurred when deleting the last point of a position path.
Fixed a crash that occurred when masking a group with one of its children layers.
Fixed a crash that occurred when restoring a project version while having a layer selected.
Fixed several crashes that occurred when working with audio layers. Projects containing audio should now load correctly and be more stable.
Fixed a crash that sometimes appeared when editing text layers.
Resolved a crash that occurred when editing shapes with the Pen tool and clicking undo.
Added a canvas loading indicator for when images or videos assets are loading on your project.
Restored the ability to select hidden layers on the timeline.
Fixed a crash that occurred when attempting to align, distribute, or flip audio layers.
Prevented a crash that occurred when attempting to undo an action while actively drawing on the canvas.
Resolved a crash that occurred when adding keyframes to a collapsed layer on the Timeline.
Asset Browser: The ability to rename assets in the asset browser has been restored. To rename an asset, right-click the asset thumbnail or double-click the asset name in the asset browser.
Timeline: Resolved a problem that prevented layer colors from being saved when a project was reopened.