Release v148

Improvements

  • Adjust easing curves beyond the boundaries of the value curve editor. Any part of the bezier handle can now be used to select curves beyond the graph editor's bounds.

  • Click a property's title in the Timeline Layer List to select all its keyframes. Hold Shift to select/deselect certain keyframes.

  • Copy + paste layers with image fills.

  • Copy + paste text layers with custom fonts.

  • Copy + paste behaviors between projects.

  • Improved undo behavior for creating keyframes from property inputs on the timeline. Undo/redo now works for each keyframe created.

  • Improved undo behavior for creating multiple shapes on the canvas. Undo/redo now works for each shape created.

  • Increased the click area for the Inspector when working with image and gradient fills.

  • Adjusted the mode switcher to only display modes team members can access (e.g., collaborators only see 'review' and 'remix' mode).

  • Updated project cards and general styling on the dashboard.

  • Gradient swatch positions no longer reset when adjusting the rotation knob for linear gradients.

  • Hidden SVG layers remain hidden upon import or copy/pasting into Fable.

  • Fixed an issue causing shapes sometimes to get stuck when adjusting dimensions on narrow shapes.

  • Layers with empty image fills now render correctly on Lottie exports.

  • General fixes and improvements for Lottie, antialiasing, canvas rendering quality, and export settings.

  • Improved antialiasing quality on the canvas to prevent blurry images and crunchy vectors.

  • Antialiasing is now applied to the Editor canvas by default. The checkbox has been removed from the Project Inspector.

  • Added antialiasing as an advanced export option for designers who want to turn it off in export.

  • Added the ability to adjust the frame rate in the advanced export settings.

  • Fixed Lottie support for images that were broken during the image fills update. Your Lottie previews, and exports should include images as they appear on the canvas.

Release v148

Improvements

  • Adjust easing curves beyond the boundaries of the value curve editor. Any part of the bezier handle can now be used to select curves beyond the graph editor's bounds.

  • Click a property's title in the Timeline Layer List to select all its keyframes. Hold Shift to select/deselect certain keyframes.

  • Copy + paste layers with image fills.

  • Copy + paste text layers with custom fonts.

  • Copy + paste behaviors between projects.

  • Improved undo behavior for creating keyframes from property inputs on the timeline. Undo/redo now works for each keyframe created.

  • Improved undo behavior for creating multiple shapes on the canvas. Undo/redo now works for each shape created.

  • Increased the click area for the Inspector when working with image and gradient fills.

  • Adjusted the mode switcher to only display modes team members can access (e.g., collaborators only see 'review' and 'remix' mode).

  • Updated project cards and general styling on the dashboard.

  • Gradient swatch positions no longer reset when adjusting the rotation knob for linear gradients.

  • Hidden SVG layers remain hidden upon import or copy/pasting into Fable.

  • Fixed an issue causing shapes sometimes to get stuck when adjusting dimensions on narrow shapes.

  • Layers with empty image fills now render correctly on Lottie exports.

  • General fixes and improvements for Lottie, antialiasing, canvas rendering quality, and export settings.

  • Improved antialiasing quality on the canvas to prevent blurry images and crunchy vectors.

  • Antialiasing is now applied to the Editor canvas by default. The checkbox has been removed from the Project Inspector.

  • Added antialiasing as an advanced export option for designers who want to turn it off in export.

  • Added the ability to adjust the frame rate in the advanced export settings.

  • Fixed Lottie support for images that were broken during the image fills update. Your Lottie previews, and exports should include images as they appear on the canvas.

Release v148

Improvements

  • Adjust easing curves beyond the boundaries of the value curve editor. Any part of the bezier handle can now be used to select curves beyond the graph editor's bounds.

  • Click a property's title in the Timeline Layer List to select all its keyframes. Hold Shift to select/deselect certain keyframes.

  • Copy + paste layers with image fills.

  • Copy + paste text layers with custom fonts.

  • Copy + paste behaviors between projects.

  • Improved undo behavior for creating keyframes from property inputs on the timeline. Undo/redo now works for each keyframe created.

  • Improved undo behavior for creating multiple shapes on the canvas. Undo/redo now works for each shape created.

  • Increased the click area for the Inspector when working with image and gradient fills.

  • Adjusted the mode switcher to only display modes team members can access (e.g., collaborators only see 'review' and 'remix' mode).

  • Updated project cards and general styling on the dashboard.

  • Gradient swatch positions no longer reset when adjusting the rotation knob for linear gradients.

  • Hidden SVG layers remain hidden upon import or copy/pasting into Fable.

  • Fixed an issue causing shapes sometimes to get stuck when adjusting dimensions on narrow shapes.

  • Layers with empty image fills now render correctly on Lottie exports.

  • General fixes and improvements for Lottie, antialiasing, canvas rendering quality, and export settings.

  • Improved antialiasing quality on the canvas to prevent blurry images and crunchy vectors.

  • Antialiasing is now applied to the Editor canvas by default. The checkbox has been removed from the Project Inspector.

  • Added antialiasing as an advanced export option for designers who want to turn it off in export.

  • Added the ability to adjust the frame rate in the advanced export settings.

  • Fixed Lottie support for images that were broken during the image fills update. Your Lottie previews, and exports should include images as they appear on the canvas.