Motion Tile

The Motion Tile effect duplicates a layer to fill a specified area. Use it to create seamless tiling patterns for textures or backgrounds on your projects.

Find Motion Tile in the Block Browser.

  1. Select a layer

  2. Click the "Transitions & Effects" button at the bottom of the Inspector

  3. Add "Motion Tile"

Learn more about Motion Tile effect and all its controls on its help doc.

Improvements & Fixes

  • Canvas: Improved controls for working with lines and 2-point paths. These layers are now easier to select, move, and rotate on the canvas.

  • Shapes: Fixed a problem where the last segment of a path didn't save its bezier curve settings. This fix only applies to new projects. To resolve the issue on existing projects: select the shape, go into edit mode (enter keyboard shortcut), select the last point, and click the 'Smooth Points' button.

  • Text: Fixed an issue that prevented certain text layers from rendering on the canvas when switching font families.

  • Now, you only have to click your browser’s back button once to return to the previous page.

  • Resolved an issue causing the editor to crash when loading older projects with a bounce easing on a keyframe.

  • Fixed an issue where changes to bezier handles on shapes and position paths were not saved when using + click + drag on end points.

  • Fixed an issue with selecting group children on the canvas. Now, using + click on child layers should work as expected.

  • Fixed an issue with the Wiggle and Oscillate blocks, which previously resulted in excessively fast movement. Now, users should experience more precise control on the frequency property.

  • Fixed a bug that prevented the "Add to color palette" button from working on the color picker.

  • Resolved an issue where the inspector for deleted keyframes remained visible even after the keyframe was deleted.

  • A crash that occurred when the last child was dragged out of a group or compound shape layer has been fixed. Now, if the last child is removed, the group or compound shape will be deleted.

  • Resolved an issue that prevented certain custom fonts from rendering on the canvas.

  • Fixed a crash that used to occur when attempting to insert or paste a component within itself. Now, the Editor prevents this action and provides a notification when such an attempt is made.

  • Improved stability of sign in.

  • Added icons to the Editor help menu to improve legibility.

  • Black and white preset added to the Block Browser

  • Fixed a crash that used to occur when attempting to link layers to themselves. Now, the Editor prevents this action and provides a notification when such an attempt is made.

  • Prism: Fixed a crash that happened when attempting to create an animation layer with the playhead at the end of the work area.

  • Prism: Fixed an issue that caused the Prism Preview panel to display a previous project’s preview.

  • Prism: The Preview panel now automatically hides when a Prism animation layer is inserted.

  • Prism: Fixed various issues that were causing the “Render Animation Layer” button to fail.

  • Assets: Added the ability to download assets from the asset browser. This includes Prism generated animation layers.

  • Inspector: Enabled the ability to undo/redo changes after dragging an input field.

  • Inspector: ESC now removes focus from number inputs and resets them to the last saved value

  • Timeline: drag on timeline to toggle visibility

  • Timeline: Resolved an issue that led to keyframes being pasted in the order they were selected, not in their chronological order. Now, when you copy and paste keyframes, they will be pasted in the correct sequence, starting with the first keyframe at the playhead.

Motion Tile

The Motion Tile effect duplicates a layer to fill a specified area. Use it to create seamless tiling patterns for textures or backgrounds on your projects.

Find Motion Tile in the Block Browser.

  1. Select a layer

  2. Click the "Transitions & Effects" button at the bottom of the Inspector

  3. Add "Motion Tile"

Learn more about Motion Tile effect and all its controls on its help doc.

Improvements & Fixes

  • Canvas: Improved controls for working with lines and 2-point paths. These layers are now easier to select, move, and rotate on the canvas.

  • Shapes: Fixed a problem where the last segment of a path didn't save its bezier curve settings. This fix only applies to new projects. To resolve the issue on existing projects: select the shape, go into edit mode (enter keyboard shortcut), select the last point, and click the 'Smooth Points' button.

  • Text: Fixed an issue that prevented certain text layers from rendering on the canvas when switching font families.

  • Now, you only have to click your browser’s back button once to return to the previous page.

  • Resolved an issue causing the editor to crash when loading older projects with a bounce easing on a keyframe.

  • Fixed an issue where changes to bezier handles on shapes and position paths were not saved when using + click + drag on end points.

  • Fixed an issue with selecting group children on the canvas. Now, using + click on child layers should work as expected.

  • Fixed an issue with the Wiggle and Oscillate blocks, which previously resulted in excessively fast movement. Now, users should experience more precise control on the frequency property.

  • Fixed a bug that prevented the "Add to color palette" button from working on the color picker.

  • Resolved an issue where the inspector for deleted keyframes remained visible even after the keyframe was deleted.

  • A crash that occurred when the last child was dragged out of a group or compound shape layer has been fixed. Now, if the last child is removed, the group or compound shape will be deleted.

  • Resolved an issue that prevented certain custom fonts from rendering on the canvas.

  • Fixed a crash that used to occur when attempting to insert or paste a component within itself. Now, the Editor prevents this action and provides a notification when such an attempt is made.

  • Improved stability of sign in.

  • Added icons to the Editor help menu to improve legibility.

  • Black and white preset added to the Block Browser

  • Fixed a crash that used to occur when attempting to link layers to themselves. Now, the Editor prevents this action and provides a notification when such an attempt is made.

  • Prism: Fixed a crash that happened when attempting to create an animation layer with the playhead at the end of the work area.

  • Prism: Fixed an issue that caused the Prism Preview panel to display a previous project’s preview.

  • Prism: The Preview panel now automatically hides when a Prism animation layer is inserted.

  • Prism: Fixed various issues that were causing the “Render Animation Layer” button to fail.

  • Assets: Added the ability to download assets from the asset browser. This includes Prism generated animation layers.

  • Inspector: Enabled the ability to undo/redo changes after dragging an input field.

  • Inspector: ESC now removes focus from number inputs and resets them to the last saved value

  • Timeline: drag on timeline to toggle visibility

  • Timeline: Resolved an issue that led to keyframes being pasted in the order they were selected, not in their chronological order. Now, when you copy and paste keyframes, they will be pasted in the correct sequence, starting with the first keyframe at the playhead.

Motion Tile

The Motion Tile effect duplicates a layer to fill a specified area. Use it to create seamless tiling patterns for textures or backgrounds on your projects.

Find Motion Tile in the Block Browser.

  1. Select a layer

  2. Click the "Transitions & Effects" button at the bottom of the Inspector

  3. Add "Motion Tile"

Learn more about Motion Tile effect and all its controls on its help doc.

Improvements & Fixes

  • Canvas: Improved controls for working with lines and 2-point paths. These layers are now easier to select, move, and rotate on the canvas.

  • Shapes: Fixed a problem where the last segment of a path didn't save its bezier curve settings. This fix only applies to new projects. To resolve the issue on existing projects: select the shape, go into edit mode (enter keyboard shortcut), select the last point, and click the 'Smooth Points' button.

  • Text: Fixed an issue that prevented certain text layers from rendering on the canvas when switching font families.

  • Now, you only have to click your browser’s back button once to return to the previous page.

  • Resolved an issue causing the editor to crash when loading older projects with a bounce easing on a keyframe.

  • Fixed an issue where changes to bezier handles on shapes and position paths were not saved when using + click + drag on end points.

  • Fixed an issue with selecting group children on the canvas. Now, using + click on child layers should work as expected.

  • Fixed an issue with the Wiggle and Oscillate blocks, which previously resulted in excessively fast movement. Now, users should experience more precise control on the frequency property.

  • Fixed a bug that prevented the "Add to color palette" button from working on the color picker.

  • Resolved an issue where the inspector for deleted keyframes remained visible even after the keyframe was deleted.

  • A crash that occurred when the last child was dragged out of a group or compound shape layer has been fixed. Now, if the last child is removed, the group or compound shape will be deleted.

  • Resolved an issue that prevented certain custom fonts from rendering on the canvas.

  • Fixed a crash that used to occur when attempting to insert or paste a component within itself. Now, the Editor prevents this action and provides a notification when such an attempt is made.

  • Improved stability of sign in.

  • Added icons to the Editor help menu to improve legibility.

  • Black and white preset added to the Block Browser

  • Fixed a crash that used to occur when attempting to link layers to themselves. Now, the Editor prevents this action and provides a notification when such an attempt is made.

  • Prism: Fixed a crash that happened when attempting to create an animation layer with the playhead at the end of the work area.

  • Prism: Fixed an issue that caused the Prism Preview panel to display a previous project’s preview.

  • Prism: The Preview panel now automatically hides when a Prism animation layer is inserted.

  • Prism: Fixed various issues that were causing the “Render Animation Layer” button to fail.

  • Assets: Added the ability to download assets from the asset browser. This includes Prism generated animation layers.

  • Inspector: Enabled the ability to undo/redo changes after dragging an input field.

  • Inspector: ESC now removes focus from number inputs and resets them to the last saved value

  • Timeline: drag on timeline to toggle visibility

  • Timeline: Resolved an issue that led to keyframes being pasted in the order they were selected, not in their chronological order. Now, when you copy and paste keyframes, they will be pasted in the correct sequence, starting with the first keyframe at the playhead.