January Updates 2023
Restyled the playback mode menu for layers with keyframes.
Updated the context menu style.
Assets can now be dragged from the library to the canvas without clicking the asset to select it.
The connections dropdown is now scrollable, so you can see all connection options if you have many blocks and properties on your layers.
Starter library files created on teams are now copied into team folders rather than private folders.
Relabeled connection panel inputs to “Input” and “Output” connections.
Set the default project frame rate to 30fps for new projects.
When the editor UI is dimmed during playback, this dimming no longer covers the project canvas itself.
Added missing labels from the connections dropdown for the “HasFill” and “HasStroke” options.
Fixed an issue that caused open-path SVGs to be distorted after being pasted from other vector tools.
Fixed the opacity controls for text layers.
Fixed an issue that made it possible to export broken GIF files. GIF and h.264 exports should be processed and downloaded as expected.
Fixed an issue that caused some exports with video files to fail.
Fixed an issue that was causing exports to take a long time to process.
Fixed an issue that prevented Particles fields from conditionally displaying on the Inspector. Now, the Inspector should show only the relevant fields for Particles, contextual to your Particles system’s settings.
Fixed an issue where the Connections Panel would not open when clicking the Connection Port.
Fixed a design issue with the Connections Panel.
Fixed the FPS display appearing on top of the play/pause button and a couple of missing borders.