February Updates 2023

Improvements

  • Now, create variables directly from the connections dropdown while your work progresses.

  • Connect multiple layers to a variable; use the inspector connections panel on shared properties across your selection.

  • Hidden audio layers will no longer play during playback.

  • Added the ability to connect two properties: the Number to String utility block output and a Text layer.

  • Fixed a bug that caused editor crashes when working with moved project files. Custom fonts now move with projects that are moved between teams.

  • Now, when creating a new scene with layers that are connected to variables, copies of the variable will be moved to the scene, and the instance of the scene will be connected to the project’s variables.

  • The duplicator random seed property now increments in multiples of 1 and 10.

  • Added colored icons to the variable types on the Variables manager.

  • Reordered the list of variable types that appear when you create a new variable so the most common variable types appear at the top.

  • Updated some fresh new icons on the timeline.

Fixes

  • Previously, when you keyframed a text layer’s content field, the contents would have a “NaN” appended to the layer. Now, the layer displays only the content you keyframe using step-interpolation.

  • Fixed a bug that caused a crash when connecting variables and connections to effects blocks on the project inspector.

  • Fixed an issue that caused a crash when you would undo CMD+Z pasted keyframes on the timeline.

  • Fixed an issue that caused the font selector not to be scrollable.

  • Fixed the Number to Color utility block so that it accurately calculates colors based on inputs.

  • Fixed a bug that caused parent-children layers to have their positions altered when creating a scene with them.

  • Fixed a bug that caused behaviors to have incorrect in/out points in scenes when the layers used to create the scene have different in/out points.

  • Fixed a bug that caused errors while exporting a project with multiple copies of the same video file.

  • Fixed an issue that would temporarily cause timeline properties and layers to disappear while scrolling through the timeline.

  • Fixed a bug that sometimes caused the connection panel not to display active connections between properties.

  • Fixed visual issues with drawing connectors between properties on the Inspector.

  • Fixed the knob that controls the gradient angle for color properties. Now, the knob spins as expected.

  • Fixed a bug that caused effects put on a scene instance to affect the contents of the scene.

  • Fixed a bug with the drop shadow opacity controls.

  • Fixed a bug that caused the twirl effect to behave incorrectly.

  • Fixed an issue that prevented you from creating a new team if you'd already deleted a team.

  • Fixed a bug that prevented you from removing teammates who have not accepted their invites yet.

  • Fixed an issue that caused the Number to Color utility block’s result to be editable when it should be automatically calculated. The property is no longer editable.

February Updates 2023

Improvements

  • Now, create variables directly from the connections dropdown while your work progresses.

  • Connect multiple layers to a variable; use the inspector connections panel on shared properties across your selection.

  • Hidden audio layers will no longer play during playback.

  • Added the ability to connect two properties: the Number to String utility block output and a Text layer.

  • Fixed a bug that caused editor crashes when working with moved project files. Custom fonts now move with projects that are moved between teams.

  • Now, when creating a new scene with layers that are connected to variables, copies of the variable will be moved to the scene, and the instance of the scene will be connected to the project’s variables.

  • The duplicator random seed property now increments in multiples of 1 and 10.

  • Added colored icons to the variable types on the Variables manager.

  • Reordered the list of variable types that appear when you create a new variable so the most common variable types appear at the top.

  • Updated some fresh new icons on the timeline.

Fixes

  • Previously, when you keyframed a text layer’s content field, the contents would have a “NaN” appended to the layer. Now, the layer displays only the content you keyframe using step-interpolation.

  • Fixed a bug that caused a crash when connecting variables and connections to effects blocks on the project inspector.

  • Fixed an issue that caused a crash when you would undo CMD+Z pasted keyframes on the timeline.

  • Fixed an issue that caused the font selector not to be scrollable.

  • Fixed the Number to Color utility block so that it accurately calculates colors based on inputs.

  • Fixed a bug that caused parent-children layers to have their positions altered when creating a scene with them.

  • Fixed a bug that caused behaviors to have incorrect in/out points in scenes when the layers used to create the scene have different in/out points.

  • Fixed a bug that caused errors while exporting a project with multiple copies of the same video file.

  • Fixed an issue that would temporarily cause timeline properties and layers to disappear while scrolling through the timeline.

  • Fixed a bug that sometimes caused the connection panel not to display active connections between properties.

  • Fixed visual issues with drawing connectors between properties on the Inspector.

  • Fixed the knob that controls the gradient angle for color properties. Now, the knob spins as expected.

  • Fixed a bug that caused effects put on a scene instance to affect the contents of the scene.

  • Fixed a bug with the drop shadow opacity controls.

  • Fixed a bug that caused the twirl effect to behave incorrectly.

  • Fixed an issue that prevented you from creating a new team if you'd already deleted a team.

  • Fixed a bug that prevented you from removing teammates who have not accepted their invites yet.

  • Fixed an issue that caused the Number to Color utility block’s result to be editable when it should be automatically calculated. The property is no longer editable.

February Updates 2023

Improvements

  • Now, create variables directly from the connections dropdown while your work progresses.

  • Connect multiple layers to a variable; use the inspector connections panel on shared properties across your selection.

  • Hidden audio layers will no longer play during playback.

  • Added the ability to connect two properties: the Number to String utility block output and a Text layer.

  • Fixed a bug that caused editor crashes when working with moved project files. Custom fonts now move with projects that are moved between teams.

  • Now, when creating a new scene with layers that are connected to variables, copies of the variable will be moved to the scene, and the instance of the scene will be connected to the project’s variables.

  • The duplicator random seed property now increments in multiples of 1 and 10.

  • Added colored icons to the variable types on the Variables manager.

  • Reordered the list of variable types that appear when you create a new variable so the most common variable types appear at the top.

  • Updated some fresh new icons on the timeline.

Fixes

  • Previously, when you keyframed a text layer’s content field, the contents would have a “NaN” appended to the layer. Now, the layer displays only the content you keyframe using step-interpolation.

  • Fixed a bug that caused a crash when connecting variables and connections to effects blocks on the project inspector.

  • Fixed an issue that caused a crash when you would undo CMD+Z pasted keyframes on the timeline.

  • Fixed an issue that caused the font selector not to be scrollable.

  • Fixed the Number to Color utility block so that it accurately calculates colors based on inputs.

  • Fixed a bug that caused parent-children layers to have their positions altered when creating a scene with them.

  • Fixed a bug that caused behaviors to have incorrect in/out points in scenes when the layers used to create the scene have different in/out points.

  • Fixed a bug that caused errors while exporting a project with multiple copies of the same video file.

  • Fixed an issue that would temporarily cause timeline properties and layers to disappear while scrolling through the timeline.

  • Fixed a bug that sometimes caused the connection panel not to display active connections between properties.

  • Fixed visual issues with drawing connectors between properties on the Inspector.

  • Fixed the knob that controls the gradient angle for color properties. Now, the knob spins as expected.

  • Fixed a bug that caused effects put on a scene instance to affect the contents of the scene.

  • Fixed a bug with the drop shadow opacity controls.

  • Fixed a bug that caused the twirl effect to behave incorrectly.

  • Fixed an issue that prevented you from creating a new team if you'd already deleted a team.

  • Fixed a bug that prevented you from removing teammates who have not accepted their invites yet.

  • Fixed an issue that caused the Number to Color utility block’s result to be editable when it should be automatically calculated. The property is no longer editable.