Components

When working on projects, you often need to duplicate elements multiple times. Making changes to those duplicated elements is time-consuming and prone to design inconsistencies. Components enable a better way to create.

Components are a selection of layers and their underlying keyframes, effects, and transitions that can be reused across your project. Any changes you make to the master component, including animation, will propagate to all component instances.

Create components by selecting layers in your project and clicking the “Create component” button on the Toolbar. If you’d like to edit your component, click the “Edit component” button on the Toolbar or double-click the component on the Canvas or Timeline. Any changes you make to the component in Component View will apply to all instances of the component in your project. Return to your project by clicking the “Project” button in the top left of the viewport.

📣 Components replace Scenes as the core reusable

Improvements & Fixes

  • Duplicate projects without leaving the Editor using the new project dropdown menu.

  • Move projects between folders without leaving the Editor using the new project dropdown menu.

  • Navigate to the folder a project is housed in from within the Editor by clicking the folder name at the top of the Editor.

  • The ability to delete projects using the new project dropdown menu has been added.

  • Fixed an issue that prevented you from selecting keyframe loop modes on the timeline.

  • Fixed an issue that prevented some users from uploading custom fonts.

  • Fixed an issue that prevented copying certain Fable template projects. Now, all Fable templates work as expected.

  • Unfurl groups with the Enter ⏎ keyboard shortcut

Components

When working on projects, you often need to duplicate elements multiple times. Making changes to those duplicated elements is time-consuming and prone to design inconsistencies. Components enable a better way to create.

Components are a selection of layers and their underlying keyframes, effects, and transitions that can be reused across your project. Any changes you make to the master component, including animation, will propagate to all component instances.

Create components by selecting layers in your project and clicking the “Create component” button on the Toolbar. If you’d like to edit your component, click the “Edit component” button on the Toolbar or double-click the component on the Canvas or Timeline. Any changes you make to the component in Component View will apply to all instances of the component in your project. Return to your project by clicking the “Project” button in the top left of the viewport.

📣 Components replace Scenes as the core reusable

Improvements & Fixes

  • Duplicate projects without leaving the Editor using the new project dropdown menu.

  • Move projects between folders without leaving the Editor using the new project dropdown menu.

  • Navigate to the folder a project is housed in from within the Editor by clicking the folder name at the top of the Editor.

  • The ability to delete projects using the new project dropdown menu has been added.

  • Fixed an issue that prevented you from selecting keyframe loop modes on the timeline.

  • Fixed an issue that prevented some users from uploading custom fonts.

  • Fixed an issue that prevented copying certain Fable template projects. Now, all Fable templates work as expected.

  • Unfurl groups with the Enter ⏎ keyboard shortcut

Components

When working on projects, you often need to duplicate elements multiple times. Making changes to those duplicated elements is time-consuming and prone to design inconsistencies. Components enable a better way to create.

Components are a selection of layers and their underlying keyframes, effects, and transitions that can be reused across your project. Any changes you make to the master component, including animation, will propagate to all component instances.

Create components by selecting layers in your project and clicking the “Create component” button on the Toolbar. If you’d like to edit your component, click the “Edit component” button on the Toolbar or double-click the component on the Canvas or Timeline. Any changes you make to the component in Component View will apply to all instances of the component in your project. Return to your project by clicking the “Project” button in the top left of the viewport.

📣 Components replace Scenes as the core reusable

Improvements & Fixes

  • Duplicate projects without leaving the Editor using the new project dropdown menu.

  • Move projects between folders without leaving the Editor using the new project dropdown menu.

  • Navigate to the folder a project is housed in from within the Editor by clicking the folder name at the top of the Editor.

  • The ability to delete projects using the new project dropdown menu has been added.

  • Fixed an issue that prevented you from selecting keyframe loop modes on the timeline.

  • Fixed an issue that prevented some users from uploading custom fonts.

  • Fixed an issue that prevented copying certain Fable template projects. Now, all Fable templates work as expected.

  • Unfurl groups with the Enter ⏎ keyboard shortcut