Gradients are dynamic on Fable! Now, you can animate gradient swatches and gradient modes for shape fill and stroke properties on your projects.
Improvements & fixes
Re-labeled the "Direction" property on the Trim Paths effect to "Offset Direction" for clarification. The Offset Direction property only affects the direction of the offset value.
Reworked the way loop playback modes work with keyframes. Now, the last keyframe of an animated property displays the final value of the animation, and selecting that keyframe allows you to edit the value of the last frame in the loop.
Added tooltips for all inspector inputs. If you want to clarify what a specific input means, hover over the input to see what you are adjusting.
Improved the way the Starter File welcome screen displays on larger screen sizes.
Fixed an issue that sometimes caused points to disappear while editing a path.
Fixed an issue that caused the right-click menu on the editor not to be contextual to the panel you were clicking. When you right-click on the editor, you will see a right-click menu contextual to the element you’ve right-clicked.
Fixed an issue that caused the “Create a new scene” action and corresponding hotkeys to be broken. Now, this action behaves as expected.
Fixed an issue that sometimes caused the shape tool to draw the incorrect shape.
Fixed an issue that prevented keyframe timings from adjusting on layers with split position properties. These layers and their keyframes can now be moved along the timeline as expected.
Fixed an issue that caused the app to crash when copying and pasting keyframes of properties that did not exist on the target layer. Now, this behavior is prevented.
Fixed an issue that sometimes caused an app crash when deleting items from the Asset Browser.
Added a quick-access hyperlink to Join the Community on the website footer.