Noise
Noise
Add noise to your footage.
Overview
The Noise effect in Fable is used to add random texture to a layer. This effect can be used for various creative purposes, like using displacement to distort the footage.
Controls
Type: Simplex, Value, Gradient, Perlin, Brownian.
Color A and B: Color pickers for colors used in effect.
Fixed Scale Ratio: Locks the scale of the noise to the layers ratio.
Scale: Size of noise in relation to canvas.
Time: Noise over time.
Use as Displacement: Uses the noise map to displace the footage.
Overview
The Noise effect in Fable is used to add random texture to a layer. This effect can be used for various creative purposes, like using displacement to distort the footage.
Controls
Type: Simplex, Value, Gradient, Perlin, Brownian.
Color A and B: Color pickers for colors used in effect.
Fixed Scale Ratio: Locks the scale of the noise to the layers ratio.
Scale: Size of noise in relation to canvas.
Time: Noise over time.
Use as Displacement: Uses the noise map to displace the footage.
Overview
The Noise effect in Fable is used to add random texture to a layer. This effect can be used for various creative purposes, like using displacement to distort the footage.
Controls
Type: Simplex, Value, Gradient, Perlin, Brownian.
Color A and B: Color pickers for colors used in effect.
Fixed Scale Ratio: Locks the scale of the noise to the layers ratio.
Scale: Size of noise in relation to canvas.
Time: Noise over time.
Use as Displacement: Uses the noise map to displace the footage.
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