Glitch

Glitch

Add a glitch effect to your designs

Overview

The glitch effect in Fable is created by simulating digital distortions that occur when electronic devices malfunction or encounter interference.

Controls

  • Block Size: Size of the grid used to displace the footage.

  • Displacement: Distance and direction the footage is displaced in.

  • Color Split: Separation of footage into RGB, pushing the Blue and Red values a specified distance and at a specified angle.

  • Horizontal UV Modifier: UV modifying band set horizontally across layer.

  • Vertical UV Modifier: UV modifying band set vertically across layer.

Overview

The glitch effect in Fable is created by simulating digital distortions that occur when electronic devices malfunction or encounter interference.

Controls

  • Block Size: Size of the grid used to displace the footage.

  • Displacement: Distance and direction the footage is displaced in.

  • Color Split: Separation of footage into RGB, pushing the Blue and Red values a specified distance and at a specified angle.

  • Horizontal UV Modifier: UV modifying band set horizontally across layer.

  • Vertical UV Modifier: UV modifying band set vertically across layer.

Overview

The glitch effect in Fable is created by simulating digital distortions that occur when electronic devices malfunction or encounter interference.

Controls

  • Block Size: Size of the grid used to displace the footage.

  • Displacement: Distance and direction the footage is displaced in.

  • Color Split: Separation of footage into RGB, pushing the Blue and Red values a specified distance and at a specified angle.

  • Horizontal UV Modifier: UV modifying band set horizontally across layer.

  • Vertical UV Modifier: UV modifying band set vertically across layer.