Working with Time
Working with Time
Sequence layers over time and add animation.
Editing
Fable specializes in creating stories that span time. Each of your projects has a Timeline that defines how your layers appear and change over time.
Every layer on Fable has an associated start and end point so that you can compose various scenes in your story over time.
Animation
"Animation" is used to alter the properties and contents of layers on your project over time. It covers everything from simple fade-ins to spiraling shapes to color transitions to scrambling text. Anything that changes how your layers display on the canvas over time is "animation" on Fable.
Fable has two ways of adding animation to your project:
Transitions for simple, no-frills animations you want to apply to layers
Keyframes for complete control over any property of your layer
Next steps
Add a transition to a few layers
Select the layer
Click the
Transitions & Effects
button in the bottom right cornerSelect any of the transitions at the top of the browser (e.g., "Fade in" or "Scale In")
Edit the duration of your layers and move their duration bars around the timeline to customize your project sequence
Play the project with the
Space
bar to see how the project feels with time.Continue to Getting Started 5: Exporting a project.
Editing
Fable specializes in creating stories that span time. Each of your projects has a Timeline that defines how your layers appear and change over time.
Every layer on Fable has an associated start and end point so that you can compose various scenes in your story over time.
Animation
"Animation" is used to alter the properties and contents of layers on your project over time. It covers everything from simple fade-ins to spiraling shapes to color transitions to scrambling text. Anything that changes how your layers display on the canvas over time is "animation" on Fable.
Fable has two ways of adding animation to your project:
Transitions for simple, no-frills animations you want to apply to layers
Keyframes for complete control over any property of your layer
Next steps
Add a transition to a few layers
Select the layer
Click the
Transitions & Effects
button in the bottom right cornerSelect any of the transitions at the top of the browser (e.g., "Fade in" or "Scale In")
Edit the duration of your layers and move their duration bars around the timeline to customize your project sequence
Play the project with the
Space
bar to see how the project feels with time.Continue to Getting Started 5: Exporting a project.
Editing
Fable specializes in creating stories that span time. Each of your projects has a Timeline that defines how your layers appear and change over time.
Every layer on Fable has an associated start and end point so that you can compose various scenes in your story over time.
Animation
"Animation" is used to alter the properties and contents of layers on your project over time. It covers everything from simple fade-ins to spiraling shapes to color transitions to scrambling text. Anything that changes how your layers display on the canvas over time is "animation" on Fable.
Fable has two ways of adding animation to your project:
Transitions for simple, no-frills animations you want to apply to layers
Keyframes for complete control over any property of your layer
Next steps
Add a transition to a few layers
Select the layer
Click the
Transitions & Effects
button in the bottom right cornerSelect any of the transitions at the top of the browser (e.g., "Fade in" or "Scale In")
Edit the duration of your layers and move their duration bars around the timeline to customize your project sequence
Play the project with the
Space
bar to see how the project feels with time.Continue to Getting Started 5: Exporting a project.
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