What’s new in Fable

The latest features and improvements to Fable.

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Fixes & Improvements

  • Improved the default setting for Antialiasing so it’s activated on all exports.
  • Improved the discoverability of the playback mode button within the Layers List.
  • Improved viewer permissions so that project deletion is not an option.
  • Added guides to the controller layer to ease selection, position, rotation, and scaling.
  • Disabled the empty right-click menu for the Properties Panel.
  • Fixed an issue that prevented Layout Grid visibility.
  • Fixed a bug that necessitated multiple steps to undo actions taken within the Properties Panel.
  • Fixed a bug that caused an error for certain paste operations within Firefox.
  • Fixed a bug that prevented adjustment of the Scale Height property when constrained.
  • Fixed a bug that caused a crash when new layers were made within a scene.
Star Tool screnshot

The Star Tool

We’re introducing a new shape tool to create stars, regular polygons, and complex shapes. No more pinpoint pen tool accuracy needed. Get started animating stars and polygons quickly.

Learn more about the Star Tool here.

Fixes & Improvements

  • Introduced Fable-specific right-click menus on the project dashboard. Now you can access team, folder, and project menus quickly.
  • Introduced the ability to remove your profile picture.
  • Fixed a bug that caused audio layers to not have an end point on the timeline.

Fixes & Improvements

  • Introduced Subtract & Divide blending modes.
  • Introduced the Figma plugin feature highlight.
  • Redesigned the plan upgrade CTA in the workspace sidebar.
  • Improved playhead behavior so it maintains its timeline positioning when you switch between tabs within a project.
  • Standardized UI for blend modes.
  • Removed non-admin user access to workspace plans.
  • Fixed a bug that trimmed layers incorrectly with the ⌥ + [ keyboard shortcut.
  • Fixed a bug that caused the selected layer to jump to the top of the Layers List.
  • Fixed a bug that prevented proper error notification.
  • Fixed a bug that distorted converted text to outline features from Figma.
Demonstration of where you can find the Figma plugin download

Figma → Fable Integration

Seamlessly transfer editable layers from Figma to Fable with just a few clicks. All complex components and frames are supported so you can create in Figma and animate in Fable. Preserved layer names and groupings help maintain your organizational workflow across platforms. The Figma Export plugin is free and available to all Fablers via the Figma Community.

Fixes & Improvements

  • Introduced the right-click menu; select layer(s) to cut, copy, paste, duplicate, bring to front, bring to back, flip horizontal, and flip vertical.
  • Improved dialogue box styling and language.
  • Fixed a few bugs that caused faulty export of controllers, rounded corners, anchor points, and parented layers to Lottie.
  • Fixed a bug that switched category icons around in the Effects Library.
Example of a Teams sidebar

Fable Teams for Everyone

Today, we've released a major upgrade to the Fable workspace: Now, anyone can invite their entire team to organize, share, and work together on projects in Fable.

Check out all of Fable's plans here and learn more about collaborating on the Starter plan here.

Continuous Motion Feature

This week, we introduced the "Enable continuous motion" feature, which converts existing keyframes into roved keyframes to create more continuous motion paths. Use it when selecting position keyframe(s) in the middle of a path or when selecting more than two sequential position keyframes on a single layer.

Fixes & Improvements

  • Introduced the ability to easily drag and drop private projects into team folders.
  • Improved notification behaviors.
  • Fixed a bug that caused a crash when changing access modes for the team workspace.
  • Fixed a bug that improperly displayed shared project names for teams.
  • Fixed a bug that necessitated a refresh after account upgrade.
  • Fixed a bug that blocked editor access to team projects.
  • Fixed a bug that redirected users joining teams ineffectively.
  • Fixed a bug that prevented prompt of proper error messaging.
  • Fixed a bug that caused a funky error message when adding an admin with a free plan.
  • Fixed a bug that auto-created users' first team project.
Demonstration of new constrain proportions feature

Constrain Proportions Feature

We introduced the "Constrain proportions" feature on the Scale property to maintain the ratio between width and height when you resize a layer. Hover over the lock icon next to the Scale property for the new tooltip and click to enable or disable.

Fixes & Improvements

  • Renamed the converter utilities and updated their icons for clarity.
  • Fixed a bug that affected the Drag Anchor tool.
  • Fixed a bug that caused the canvas to disappear.
GIF demonstration of the ability to lock, hide, expand, and collapse multiple layers all at once.

Fixes & Improvements

  • Introduced the ability to lock, hide, expand, and collapse multiple layers all at once.
  • Introduced the ability to add keyframes to non-selected layers.
  • Fixed a bug that would unexpectedly shift the motion path of a compound shape.
  • Fixed a bug that affected icon appearance in the timeline and certain blocks.
  • Fixed a few bugs that caused faulty preview of the Font Library.
  • Fixed a bunch of bugs that were affecting the Pen tool.
Demonstration of new width/height transform tool

Width & Height Transform Tools

Layers with adjustable width and height are now indicated by a centered dot on each side; use the dots to adjust size property rather than scale property, and better maintain shape features.

Fixes & Improvements

  • Added double strokes to the gradient steps to easily distinguish color.
  • Improved the Eyedropper tool to make it work with gradient steps.
  • Updated some minor copy and made small design tweaks for clarity.
  • Fixed a bug that allowed ⌘ + Z to move between and overwrite projects.
  • Fixed a bug that caused the value graph to automatically switch to the velocity graph when modifying easing.
  • Fixed a bug with Linear and Radial gradient modes.
  • Fixed a bug to make the “Accept Invite” page work for logged-in users.
  • Fixed a bug that sometimes caused audio to not export correctly.
  • Fixed a bunch of bugs with effects depending on the order they're added in and what is switched on or off.
  • Fixed a bug with the Pinch/Warp effect when applied to the background.

Fixes & Improvements

  • Introduced a new share button for collaborative & team projects. Avatars displayed in the upper right hand corner represent users who have created, edited, or have access to a project.
  • Improved project sharing; after signing up, you are directed straight to a shared project.
  • Updated descriptions within the Effects Panel; hover over an effect and its icon to learn more.
  • Updated the Google Font library with more fonts and weights.
  • Fixed a whole bunch of bugs linked to importing SVGs.
An example of keyframe capture in Fable's timeline

Flip the Trim Path Effect

We just added the ability to flip the direction of the Trim Path effect with a clockwise/counterclockwise toggle.

Fixes & Improvements

  • Introduced the shortcut ⌥ + C to open the Effects Panel.
  • Enabled compound shapes to inherit their style from what was previously selected.
  • Adjusted Blur effect values + improved the Glow effect–check out the Blur Amplifier and Pixelated Blur features.
  • Changed the default canvas size to the more popular 1920 x 1080 instead of 1280 x 720.
  • Set the work area to a minimum width of two frames to ensure that it can't disappear.
  • Improved how padding affects the viewport width/height and certain effects.
  • Improved shape edit mode; when editing a shape, there is now a “Remove points” button.
  • Improved group selection of keyframes.
  • Improved keyboard navigation controls within the Effects Panel.
  • Fixed a bug that reduced the export quality of GIFs.
  • Fixed a bug that didn't recognize the color gradient from Illustrator.
  • Fixed a bug that occured when certain shapes were masked.
  • Fixed an issue with removing connections when blocks are duplicated.
  • Fixed an issue with exports where the first frame wasn’t rendered correctly.
We're watching a demonstration of Fable's revamped Effects Library

Redesigned Effects Library

We recently revamped the Effects Library and are excited for you to experience it. Find effects easily with the search bar up top. Browse all categories by scrolling up and down, or bounce around more quickly with the category list to the left. The graphic thumbnails preview each effect–hover over an effect and its ⓘ icon to learn more. Drag an effect easily into your workspace to further explore its features and see it in action!

Fixes & Improvements

  • Revamped the effect defaults, categories, and thumbnails.
  • Introduced the ability to resize the layers list in the timeline for a more customized workflow.
  • Improved how SVG files import when they are flipped.
  • Fixed a bug that caused the end of the timeline to be cut off when zoomed in.
  • Fixed an audio bug; it now loops around with playback.
  • Fixed a bug that caused SVG images imported from Figma to appear as black squares.

Fixes & Improvements

  • Improved text usability by removing empty layers if they're not used, and making new layers start with a blinking cursor to skip deleting characters.
  • Made a small styling tweak to the share button in the Player to make the action clearer.
  • Updated the default name of organizations for clarity.
  • Fixed an issue that caused some colors to be incorrect when exported.
  • Fixed a bug that occured when importing SVG shapes.
  • Fixed a bug that caused copy/paste not to work in some situations.
  • Fixed a bug that caused avatars in the player to persist when they shouldn't.

Fixes & Improvements

  • Added the ability to view help docs for each effect block.
  • Updated the default permission of a shared player to "can comment".
  • Fixed an issue in the export dialog where some options weren't selectable.
  • Fixed the ability to use the arrow keys to move across frames.
  • Lots of fixes to SVG imports.
  • Fixed a bug that inhibited snapping when creating shapes.
  • Fixed a bug that caused Scene sizes to not reflect the project canvas size.
  • Fixed a visual bug that resulted from long team names.
  • Fixed a bug that occured when using Type: Random within the Duplicator tool.
  • Fixed an issue with transparent projects when using effects.
  • Fixed a collection of issues with snapping and alignment.