Hello again Fablers, and welcome back to another tutorial series here at Fable Academy. In this particular one, we're going to be looking at the Unsharp / Sharp filter.
We have our base image as usual. Top right here, go to the effects panel and start to type out the effect that we're looking for. In this case it's the unsharp node. Select, drag and drop. And there we have it.
Here, we've got three sliders and unsharp / sharp mount. The more to the left you go, the more fuzzy your image will be, as you can start to see here. The further to the right, the sharper. The image becomes.
This in and of itself is not super visible, which is where the second slider comes in: the amount. Think of it as a multiplier to the intensity of the effect. All the way to the left means it's very small and slight differences that will be seen. All the way to the right is actually amplifying it quite a bit. So here with the amount set at five and the sharpness set to one, we can start to see these super crisp, really nicely defined edges and specifically in the color overlap areas.
If we turn to the left, note, it almost is creating this blurred out, bouquets effect. This can be useful to soften some of the blending modes between different textures, different layers throughout the composition. And sometimes if you have a sub par or less than optimal footage in terms of the capture, you can actually sharpen it up to make it look like it was more high res than originally intended.
Lastly, the global opacity slider will basically turn on or off the visibility of the effect.