Hello Fablers, and welcome back to another episode of Fable Academy. Now, in this video tutorial, we're going to be talking about one of my personal favorite effects in our library called the motion tile effect.
In this example, we have a fairly simple animation here set up of these concentric circles, scaling up from the center and then kind of masking themselves out.
It's already a pretty cool animation, pretty simple to make, as you can see, we're just offsetting a couple ellipses. When you go to the scene level hierarchy, meaning de-select all of your layers, nothing is turned on. Let's go up here to our effects panel and let's punch in motion tile. Click, drag, and drop. Immediately, boom, look at that.
This effect is super powerful as you can see. Because essentially what it does is it takes your center composition and it chops it up into smaller pieces. We have exactly six sliders here in this tab. The center X is where exactly on the X axes do we have the center of our composition. You can see how you can shift it around.
The Y center is how far up or down is the center of our effect being handled.
The tile count X is how many tiles do we have in the horizontal axes? Let's set this to five.
The tile count Y is the same thing, but in the vertical axes. So once again, let's set this to five.
Our next slider here is the phase. This controls how much of the vertical shift is maintained as the tile appears in the world. One being a perfect copy. As you can see, you can get some really complex, really nice animation, very simply using our motion tile effect. One of my personal favorites in the procedural effects that Fable provides.