Hey Fablers, welcome back to 30(ish) Clicks here at Fable Academy. In this video series, we get you making motion design in as few clicks as possible inside of Fable. Let's jump into this new chapter.
We're going to create this beautiful sweeping, infinite kind of vortex effect.
We'll start by setting our background color. We're going to set it to pure black. Our canvas will be set at 1920 by 1080. We're going to set it at 30 frames per second. Duration will be four seconds.
Our first step is let's select our square tool, drag onto the canvas and create your first rectangle. We're going to align the object to the center horizontally and vertically, and then we're going to change the fill to be a linear gradient.
We'll make the starting point black and the ending point white.
Let's go top right to our effects panel. We use the search function here to find the motion tile effect. We'll apply that effect and the motion tile count X, let's set that to 60. Then in the tile count Y, we'll set that to 30.
In our motion tile effect, let's keyframe the center Y to 0% at zero seconds.
And to 200% at one second.
Then we're going to change our playback mode here by hovering over the arrow and let's choose offset.
Finally select our keyframe and change the curve mode to linear. After we preview this, you'll see that you have a forever looping procedurally generated motion. Super simple, super quick. Love this feature.
Next from our effects panel, let's search again. We're going to use the deform scale effect. We're going to set the amount to 100.
In this one, we're going to adjust some values. So at our one second keyframe, we're going to adjust it from 200% to 50%, and we're going to change the tile count X from 60 to 12. And the tile count Y from 30 to 2.
Let's go back to the top right to our effects library. Once again, let's search for our blend mode effect and we'll add this to our top layer. Let's change the blend mode to be color burn.
From there let's select all and group our layer and with control G.
The next thing we're going to do is go to the top right, and search for the threshold effect.
On the threshold effect let's set threshold to three and the softness also to three. This essentially will limit the colors and crunch down our information a little bit.
Just like that, there we have it. Can't wait to see you in the next one.